The girl will iterate that her parents are never home and that she doesn't mind, as she has the robot to keep her company.
After being asked about many settings, Niko decides not to play. Upon interacting with the robot, they will ask Niko if they want to play a game. The third room contains another robot and a young girl. This room also contains a penguin plush, which, when talked to, will deliver a warbled "hello". Upon interacting with her, no dialogue will appear, instead showing a long line of ellipses. In the second room resides a sad young lady. The room with the sad girl and the penguin plush The first room contains a robot that will scan Niko, and upon finding no suspicious activity, set their threat level to low but will warn Niko that they are monitoring them. This location has many separate rooms as well as a hallway. When Niko arrives here, they will meet the Lamplighter who will tell them that the elevator isn't working because the button that displays "GROUND" is missing. The robot will not allow Niko to pass into the Garden unless they carry the kernel from which Maize can be reborn. Upon arrival, Niko will be greeted by a robot who informs them that they cannot pass further unless they are holding a seed, in which case the robot grants them access to the garden.Ī giant robot is stationed before the T-intersection connecting the Glen entrance to the Elevator deck and the Garden. The catwalks are the first part Niko must go through and the higher part of the Refuge.